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Lessons on building an SDK (part3)
Concerns and primary goals while coding a library
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Lessons on building an SDK (part2)
Basic patterns and foundations of an sdk
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Lessons on building an SDK (part1)
Concerns and primary goals while coding a library
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Encre, a minimal blog engine
Build your blog in seconds, customize in minutes.
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A tale of politeness
I'm quitting LINE. Here's why.
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Frontend used to be fun
An opinionated 10 years retrospective of the evolving landscape of frontend technologies.
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Technology as a design material
A piece of research on how we can perceive technology as a part of the design process.
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I moved to India
The adventure of coding in a different culture
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HTML should be meaningful
Thoughts on the evolution of my POV on HTML and CSS
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The power of Flash in Illustrator… at most!
Tips around using Adobe PatchPanel to enhance Illustrator CS3 authoring experience
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pushover.net and notifications
Get to know who's trying to use your VPN
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martian.sta7es, a state machine package
Deepdive into the routing system of my AS3 library
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martian.t1me, a sequencing package
A library about asynchronous task managment in AS3
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The discovery of C-Sharp
Debriefing on lessons learnt while learning a new language
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Deeplinking with HTML5
What is deeplinking? How does it work?
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Understanding MVC
The journey through building a small MVC framework
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Dynamic alpha
Observations on obstruction of background and what we can do about it
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FLAR + PV3D = ?
Fixes and trials of the combination of Papervsion and FLAR for AR experiences in Flash
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Notes about HTML CSS and OOP
CSS as OOP and other thoughts about how to tidy a project